getSymbol

Get a pointer to function by symbol name.

  1. Symbol!T getSymbol(Library library, const(char)* symbolName)
    getSymbol
    (
    T
    )
    (,
    const(char)* symbolName
    )
    if (
    isFunctionPointer!T ||
    isPointer!T
    )
  2. Symbol!T getSymbol(Library library, string symbolName)

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